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sirenspull_logs2012-07-30 05:01 am
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[Closed Log] Newcomer Hunt Round 2 at Spencer's Hunting Grounds
Who: Bigby Wolf, Chane Laforet, Conner Kent, Yosuke Hanamura, Larry Butz, Bruce Banner, Itou Kaiji, Jesse Turner, Bolin, Deadpool
NPC Hunters: Henry D. Spencer III, Beckah Platt, Ivanova Trumpah, Abram Trilt, Sherri Montgomery & Eddie Gumb
When: From 9am July 30th to Tuesday July 31st at dawn.
Where: Spencer's Hunting Grounds
Summary: Natives go "The Most Dangerous Game" on our newcomer heroes.
Warnings: Human Hunting, Sadism, Violence, Death! All that...good stuff.
This time, the hunt was a bit more personal, nasty, the challenge ramped up after the last newcomer hunt hadn't proven successful. But the Hunters knew what they were in for. And they'd signed the liability waivers. They assembled on the field, just beyond the front gates. These natives were allowed their choice of weapons, traps and personal gear, several thousand dollars less richer for the fee of taking this special safari.
As for the ten non-native 'game'? They waited in individual cages in the caverns and tunnels underground for the electronic latch to spring, hungry and hopefully ready to fight for their lives.
At noon, Spencer's lazy drawl crackled over an old PA system. Laconic and drawling with menace.
Load 'em up, boys and girls. Let's send these slugs back to wherever in hell they came from.
...and the hunt started off with the sound of an elephant gun, fired into the brush.
[OOC: Tagging order is totally open, and setting elements are varied. We fully intend there to be damage to the grounds. [ACTION] style logging is perfectly fine, considering how large a group this is, but prose style works too. Split up or group together! Threadhop and run into others if you want as well.
All of the hunted are outfitted with a tracking Microchip, which was embedded under the skin at the base of the neck, while they were still knocked out. The skin may itch slightly, but otherwise there are no visible signs that it is there. This will not completely nullify powers, but it will make the active use of them excruciatingly painful throughout the nervous system. Safe removal will only be successful by surgery, but the microchips will be deactivated by the end of the hunt.
Spencer will leer and gloat over the hunting grounds PA system, to inform all of his targets that they are fresh game to be hunted down and killed, and that this time, they're going to ensure no newcomer survivors with a 'nasty surprise' at evening siren. He will assure his prey that they have no chance of escape, and that even if they somehow manage to cross the high-voltage fences surrounding the grounds, he has a backup plan to ensure that they don't leave alive.
NVs will remain on your character's person, however wifi will be scrambled beyond the perimeter grounds, and they will not be able to access the newcomer network while on the grounds. They may, however contact each other via NV using voice function as a static-y walkie-talkie. NVs can pick up one another's internal signal at a maximum distance of 200 yards
Spencer himself will be overseeing most of the hunt as game warden from his security room at the lodge on property, where viewing screens show multiple cameras planted around the grounds and on a small fleet of cybernetic flying drones the size of a dragonfly.
At 9am, characters will be released by an automatic latch on their cage doors, into an underground labyrinth of tunnels and traps. They'll have to find each other, as well as forage for limited food and some basic weapons and survival gear, which the hunter will have planted near various traps and snares as 'bait'.
As described on the locations page, the grounds are extensive and the terrain is varied, engineered for a hunter's dream of a playground. Man made, it has elements of forest/jungle, sand traps, caves, a small lake, fields and other hiding places. It also has about 4 stories of underground tunnels, caves, bunkers, rooms with strange settings and endless paths one could take. It may take minutes or hours to run into the other hunted, but we encourage you to play paired in groups for an advantage against the odds. Go wild with playing your way through any setting obstacles you'd like your characters to face!
Spencer's voice will announce time remaining on the hour, over the audio system.
At sunset, Itou Kaiji will find and deactivate the timer which will detonate the release of deadly toxins from all microchips. This clock is located in a small locked shed near the southernmost point of the grounds.
The front gates of the property will be unlocked briefly after the first set of evening sirens, so the hunted and any surviving hunters will have exactly 10 minutes to get out and into the city, or be locked in for an additional overnight fight to survive.
If your character outlasts the hunt and is left to survive the night: The Hunting Grounds are haunted by the darkness mutations of all past game killed there. With the souls of great cats, rare exotic beasts gone savage chimera and former slaves with 'exotic' powers? The grounds are extra treacherous after siren.]
NPC Hunters: Henry D. Spencer III, Beckah Platt, Ivanova Trumpah, Abram Trilt, Sherri Montgomery & Eddie Gumb
When: From 9am July 30th to Tuesday July 31st at dawn.
Where: Spencer's Hunting Grounds
Summary: Natives go "The Most Dangerous Game" on our newcomer heroes.
Warnings: Human Hunting, Sadism, Violence, Death! All that...good stuff.
This time, the hunt was a bit more personal, nasty, the challenge ramped up after the last newcomer hunt hadn't proven successful. But the Hunters knew what they were in for. And they'd signed the liability waivers. They assembled on the field, just beyond the front gates. These natives were allowed their choice of weapons, traps and personal gear, several thousand dollars less richer for the fee of taking this special safari.
As for the ten non-native 'game'? They waited in individual cages in the caverns and tunnels underground for the electronic latch to spring, hungry and hopefully ready to fight for their lives.
At noon, Spencer's lazy drawl crackled over an old PA system. Laconic and drawling with menace.
Load 'em up, boys and girls. Let's send these slugs back to wherever in hell they came from.
...and the hunt started off with the sound of an elephant gun, fired into the brush.
[OOC: Tagging order is totally open, and setting elements are varied. We fully intend there to be damage to the grounds. [ACTION] style logging is perfectly fine, considering how large a group this is, but prose style works too. Split up or group together! Threadhop and run into others if you want as well.
All of the hunted are outfitted with a tracking Microchip, which was embedded under the skin at the base of the neck, while they were still knocked out. The skin may itch slightly, but otherwise there are no visible signs that it is there. This will not completely nullify powers, but it will make the active use of them excruciatingly painful throughout the nervous system. Safe removal will only be successful by surgery, but the microchips will be deactivated by the end of the hunt.
Spencer will leer and gloat over the hunting grounds PA system, to inform all of his targets that they are fresh game to be hunted down and killed, and that this time, they're going to ensure no newcomer survivors with a 'nasty surprise' at evening siren. He will assure his prey that they have no chance of escape, and that even if they somehow manage to cross the high-voltage fences surrounding the grounds, he has a backup plan to ensure that they don't leave alive.
NVs will remain on your character's person, however wifi will be scrambled beyond the perimeter grounds, and they will not be able to access the newcomer network while on the grounds. They may, however contact each other via NV using voice function as a static-y walkie-talkie. NVs can pick up one another's internal signal at a maximum distance of 200 yards
Spencer himself will be overseeing most of the hunt as game warden from his security room at the lodge on property, where viewing screens show multiple cameras planted around the grounds and on a small fleet of cybernetic flying drones the size of a dragonfly.
At 9am, characters will be released by an automatic latch on their cage doors, into an underground labyrinth of tunnels and traps. They'll have to find each other, as well as forage for limited food and some basic weapons and survival gear, which the hunter will have planted near various traps and snares as 'bait'.
As described on the locations page, the grounds are extensive and the terrain is varied, engineered for a hunter's dream of a playground. Man made, it has elements of forest/jungle, sand traps, caves, a small lake, fields and other hiding places. It also has about 4 stories of underground tunnels, caves, bunkers, rooms with strange settings and endless paths one could take. It may take minutes or hours to run into the other hunted, but we encourage you to play paired in groups for an advantage against the odds. Go wild with playing your way through any setting obstacles you'd like your characters to face!
Spencer's voice will announce time remaining on the hour, over the audio system.
At sunset, Itou Kaiji will find and deactivate the timer which will detonate the release of deadly toxins from all microchips. This clock is located in a small locked shed near the southernmost point of the grounds.
The front gates of the property will be unlocked briefly after the first set of evening sirens, so the hunted and any surviving hunters will have exactly 10 minutes to get out and into the city, or be locked in for an additional overnight fight to survive.
If your character outlasts the hunt and is left to survive the night: The Hunting Grounds are haunted by the darkness mutations of all past game killed there. With the souls of great cats, rare exotic beasts gone savage chimera and former slaves with 'exotic' powers? The grounds are extra treacherous after siren.]
Deadpool Open if you can handle the crazy
Now here he was waiting in a cage, feeling a bit groggy but otherwise fine. It seemed as though he was a new target in one of these hunts he had heard about. This was confirmed with the atypical gloating and talking about how doomed people were. This guy needed a speech writer or something, the material was always so predictable and dry. Blah blah blah, you won't get away, blah blah blah, got a special surprise. If there was always a special surprise, was it really that much of a surprise? No, its more like a predictable twist.
As the doors opened, Deadpool sauntered out, singing a merry tune. There would no doubt be some bad ass mofo's out to get him, maybe they would even kill him, but he'd tried it himself more times then he could remember, and it never worked, if they managed it, good for them. He'd have to find out how they did it.
"In the summer time when the weather is high. You can chase right up and touch the sky! When the weather's right, you got women, you got women on your mind. Have a drink, have a drive, go out and see what you can find"
Sup. Later, somewhere in the forest
Or maybe he was just bonkers.
Well, time to create a little change of pace in this subject's routine. Trilt purposefully leans his weight on a branch, sending a dry crack through the air as he steps out from the cave opening he had been lurking in. "Enjoying yourself?"
no subject
"Oh you know, may as well enjoy all the hard work of death traps and such put into the place. Haven't been thrown in one of these since I was back home. I mean the lack of robotic drones trying to kill me is a bit off-putting, but its not the theme of the place." He said with a bit of a shrug.
no subject
no subject
no subject
"You're clearly very capable of talking... let's see - " - leaving the sentence hanging Trilt suddenly lashes out, superheating the air around Deadpool's feet.
no subject
"Bitch move dude, bitch ass move." he said shaking his head.
no subject
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no subject
no subject
He staggers against the nearest tree, keeping himself turned toward Deadpool and movinging away slowly with a hand on his pistol and a warning minus-five-degree-centigrade breeze aimed at Deadpool's ankles.
Its a good movie
"H-hello, my name is Inigo Montaya, you k-k-killed my father, prepare to die." he said struggling to move forward, and pushing through the pain, its a very slow walk though, and he is going to keep moving towards him stiffly, like some sort of zombie.
One of my favourites!
"Shut up", he growls, popping a cap into Deadpool's thigh. A slow motion shuffle chase is not high on his list of objectives tonight.
Do you mean it?
"Hello. My name is Inigo Montaya, you killed my father... prepare to die" he added with more assurance in his voice.
Anybody want a peanut?
"I'm sorry for your loss", he grits out, firing another round - aimed at the throat this time.
Inconceivable!
"Your such an idiot, watch a movie or something, yeesh. That is, if you live through this. I'd suggest Field of Dreams. If you build it, they will come."
afternoon, forest
Kaiji straightened up, trying to edge closer to him without drawing too much attention to himself in case someone more hostile was nearby. He was no soldier; those clumsy movements probably gave him away in an instant and if he wasn't careful, Deadpool might take him for a hunter trying and failing to sneak up on him. Damned if he did, damned if he didn't.
He put his hands up in a belated attempt at damage control- if Deadpool had spotted him already, he'd see he wasn't armed. "Don't attack-!"
no subject
"If I had wanted to, you'd be dead now, just to be clear. You may as well been blaring rap music." he said with a shake of his head. He was blatant and out in the open for a reason, better that he attract attention then other folks.
no subject
"That's one way to make your point, asshole," he managed, shaking his head. There's no malice in his voice; hell, that sounded almost like he was joking or teasing him. One eye on the knife embedded in the trunk, he pushed himself back off the tree and towards Deadpool. "How're you holding up?"
Clearly better than Kaiji was holding up himself but he couldn't help asking anyway. There's genuine concern in there too, although he tried to disguise it.
no subject
"I'm cool, sizing up the place. Pretty decent death maze they got going on here, so figuring stuff out. I'd be careful of stuff you find or that seems too out in the open. I mean finding free pie in the forest is sketchy, but then again it is free pie, and only a fool turns down free pie."
He grabs a branch and sits down a second, and starts using the knife to shape the wood roughly.
no subject
"If her daddy's rich, take her out for a meal. If her daddy's poor, just do what you feel. Speed along the lane, do a turn or return the twenty five-"
Its a catchy song
"When the sun goes down, you can make it, make it good and really fine"
As he moved forward, he felt a little twinge in his foot, something felt off, and he immediately fell back as a few darts went whizzing by his face, close enough to graze across, and leave a little cut, had he been anymore forward that would have gone right into his skull.
"Not bad, not bad."
no subject
More alarming than the darts, really, was the trail of musical notes wafting out of the cracked door to the bunker, pulsing in midair gently to the beat. When one drifted past Deadpool's face, the quarter note twitched in midair and whalloped him hard in the head.
no subject
"Mother fucker! Its time to start hunting wascally wabbits." he said as he headed towards the bunker.