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thepull_mods ([personal profile] thepull_mods) wrote in [community profile] sirenspull_logs2012-07-30 05:01 am

[Closed Log] Newcomer Hunt Round 2 at Spencer's Hunting Grounds

Who: Bigby Wolf, Chane Laforet, Conner Kent, Yosuke Hanamura, Larry Butz, Bruce Banner, Itou Kaiji, Jesse Turner, Bolin, Deadpool
NPC Hunters: Henry D. Spencer III, Beckah Platt, Ivanova Trumpah, Abram Trilt, Sherri Montgomery & Eddie Gumb
When: From 9am July 30th to Tuesday July 31st at dawn.
Where: Spencer's Hunting Grounds
Summary: Natives go "The Most Dangerous Game" on our newcomer heroes.
Warnings: Human Hunting, Sadism, Violence, Death! All that...good stuff.


This time, the hunt was a bit more personal, nasty, the challenge ramped up after the last newcomer hunt hadn't proven successful. But the Hunters knew what they were in for. And they'd signed the liability waivers. They assembled on the field, just beyond the front gates. These natives were allowed their choice of weapons, traps and personal gear, several thousand dollars less richer for the fee of taking this special safari.

As for the ten non-native 'game'? They waited in individual cages in the caverns and tunnels underground for the electronic latch to spring, hungry and hopefully ready to fight for their lives.

At noon, Spencer's lazy drawl crackled over an old PA system. Laconic and drawling with menace.

Load 'em up, boys and girls. Let's send these slugs back to wherever in hell they came from.

...and the hunt started off with the sound of an elephant gun, fired into the brush.


[OOC: Tagging order is totally open, and setting elements are varied. We fully intend there to be damage to the grounds. [ACTION] style logging is perfectly fine, considering how large a group this is, but prose style works too. Split up or group together! Threadhop and run into others if you want as well.

All of the hunted are outfitted with a tracking Microchip, which was embedded under the skin at the base of the neck, while they were still knocked out. The skin may itch slightly, but otherwise there are no visible signs that it is there. This will not completely nullify powers, but it will make the active use of them excruciatingly painful throughout the nervous system. Safe removal will only be successful by surgery, but the microchips will be deactivated by the end of the hunt.

Spencer will leer and gloat over the hunting grounds PA system, to inform all of his targets that they are fresh game to be hunted down and killed, and that this time, they're going to ensure no newcomer survivors with a 'nasty surprise' at evening siren. He will assure his prey that they have no chance of escape, and that even if they somehow manage to cross the high-voltage fences surrounding the grounds, he has a backup plan to ensure that they don't leave alive.

NVs will remain on your character's person, however wifi will be scrambled beyond the perimeter grounds, and they will not be able to access the newcomer network while on the grounds. They may, however contact each other via NV using voice function as a static-y walkie-talkie. NVs can pick up one another's internal signal at a maximum distance of 200 yards

Spencer himself will be overseeing most of the hunt as game warden from his security room at the lodge on property, where viewing screens show multiple cameras planted around the grounds and on a small fleet of cybernetic flying drones the size of a dragonfly.

At 9am, characters will be released by an automatic latch on their cage doors, into an underground labyrinth of tunnels and traps. They'll have to find each other, as well as forage for limited food and some basic weapons and survival gear, which the hunter will have planted near various traps and snares as 'bait'.

As described on the locations page, the grounds are extensive and the terrain is varied, engineered for a hunter's dream of a playground. Man made, it has elements of forest/jungle, sand traps, caves, a small lake, fields and other hiding places. It also has about 4 stories of underground tunnels, caves, bunkers, rooms with strange settings and endless paths one could take. It may take minutes or hours to run into the other hunted, but we encourage you to play paired in groups for an advantage against the odds. Go wild with playing your way through any setting obstacles you'd like your characters to face!

Spencer's voice will announce time remaining on the hour, over the audio system.

At sunset, Itou Kaiji will find and deactivate the timer which will detonate the release of deadly toxins from all microchips. This clock is located in a small locked shed near the southernmost point of the grounds.

The front gates of the property will be unlocked briefly after the first set of evening sirens, so the hunted and any surviving hunters will have exactly 10 minutes to get out and into the city, or be locked in for an additional overnight fight to survive.

If your character outlasts the hunt and is left to survive the night: The Hunting Grounds are haunted by the darkness mutations of all past game killed there. With the souls of great cats, rare exotic beasts gone savage chimera and former slaves with 'exotic' powers? The grounds are extra treacherous after siren.]
fidele: (& little can be salvaged)

fine by me!

[personal profile] fidele 2012-07-31 10:01 pm (UTC)(link)
Close as Conner could seem if she stayed in his presence long enough, it wasn't a relationship she was at ease with. Nothing would put her at ease here. A way out, that was all she wanted-- not trust or companionship could provide that much, and while that was heartening, it didn't heal her wounds, fill her stomach, stop the pain. Chane had fled his company, wandering away from the woodland areas-- camouflage wouldn't help her, a city-dweller-- and started towards the mounds that implied hiding-bays beneath them.

Started. She stopped (only for a few minutes, she told herself) in the shade of a boulder to breathe and refocus. None of the pain had ceased completely but the brief spurts of adrenaline had numbed it in bursts where her thoughts and instinct took over. She did a quick weapons check. The knife she had collected in the tunnels; bent, the handle's grip loosening and sticking to her palm. Her shivs, half missing from the lack of opportunities to pick up those discarded. And her own hunting-knife was intact, but starting to show wear. She allowed herself a quiet sigh; the fighting had been less calculated and more fuelled on panic than she had anticipated, and her weapons were suffering for it.
newcomerhunt: (Sherri 2)

MWAHAHAHA!

[personal profile] newcomerhunt 2012-07-31 10:59 pm (UTC)(link)
Sherri eased from one branch to another. The branch didn't even bend under her weight. That was definitely human breathing she could hear.

She spotted light skin and dark hair through the trees. Someone had found a boulder to hide behind. Well, that was just too bad. Because their hiding put them right in her line of sight.

The rifle glided off her shoulder and into her hands. The round was already chambered. She eased the rifle into her shoulder and sighted down the barrel.

Kill number two was on its way.

BANG!
fidele: (& the hydra)

[personal profile] fidele 2012-08-01 01:10 pm (UTC)(link)
Somewhere in what should have been a slightly noisy territory, if the occasional scuttling wildlife was any indication, a silence was growing. Then a faint mechanical sound that pinned Chane against the stone with the sudden throw back into awareness: behind her? Away? Ahead? What weapon was it? She didn't hear a gun being loaded.

Nothing like amplified hearing or sight or anything other than instinct prepared her for the bullet that struck the nearest edge of the boulder, missing her by centimetres, splintering the rock into sparks before her. She had an attacker from behind, above, with enough aim to land a fatal shot if she stayed still for a moment.

Momentarily panic and anger surged through her simply at the notion of having to confront one more attacker-- mid-turn to face the direction of the bullet, she saw nobody. Waiting could bring them out to her. Crouched, Chane drew her knives closer, silently listening and holding her breath.
newcomerhunt: (Sherri 2)

[personal profile] newcomerhunt 2012-08-01 06:41 pm (UTC)(link)
Sherri kept the curse behind her teeth. She really needed to spend some more time on the range. That should have been an easy kill. Then again, her instructor kept telling her not to go for the fancy head shot, aim for the trunk: wider target, and more likely to hit a vital spot, even if you don't hit what you're aiming for.

A choice was before her: Chamber another round and try to hit the person again. Or. Give in to the need in her gut, pull her knives and get some down and dirty done. Spencer had promised a good hunt. The girl? boy? (who cared) by the rock had to be better than the last person.

She dropped almost silently to the ground and slung her gun over her back. She pulled a pair of slim knives and stepped into the sun.
fidele: (& inflict and afflict)

[personal profile] fidele 2012-08-07 05:59 pm (UTC)(link)
Stopping her breathing only deepened the pounding in her head, but she didn't dare release it yet for the fact it might cover up the sounds of a sudden move. Although, eyes darting about the terrain between the boulder and the trees further back, whoever had shot at her wasn't likely to be heard before Chane spotted them. She simply needed to be entirely aware and ready.

Heart hammering in her chest, she hissed out the breath nearly painfully with the tension constricting even her organs, only to clench her teeth with a too-sharp inbreath at the faint sound of a footstep. She'd let her guard down for a second. But as there weren't any more bullets coming at her for the moment, this wasn't an attacker with scare tactics-- meaning she was likely in grave danger of a quick shoot-to-kill hit.

The footstep wasn't audibly followed by another. Were they waiting? Did they want a face-off? Chane hesitated to move at the thought, swiftly crushed it (what good would speculating do? she was in danger now), kept her knives close and pushed herself off her feet. The distance from the boulder to the next thicket was too great for her to cross, and she was unskilled at camouflage. Barely a metre from the edge of the rock, she stopped as a woman came into view by the trees. Her clothes were certainly camouflaged; her knives clean, the blades of Chane's, scuffed with wear. Chane froze, gauging her stance. Was this a challenge she was expected to rise to?