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sirenspull_logs2013-02-04 12:53 am
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Entry tags:
February Arrivals Log
Who: February Arrivals, Greeters, NPC recruiters & anyone else who happens to be hanging around the Tower Apartments to 'welcome' newcomers.
When: Throughout February, 2012 (Please Specify Date & Time of Say in Thread Header)
Where: The Sector 4 Baseball Diamond, Parking Lot & Lobby of the Tower Apartments
Summary: This is your catch-all one stop log for arrival interactions! New Newcomers can also meet and mingle in the apartment lobby.
Warnings: Nausea, potential for violence, language- add on any warnings or ratings as they come up.
It feels like a whiplash, like being plucked up into the sky and sucked through a very tight dark space before being deposited rather roughly in the City. You will be disoriented, dizzy, slightly nauseous, and very sore upon arriving in Siren's Port. Every new arrival from another world gets deposited in the dead center of an ill-kept baseball diamond.
The weather is chilly, and while new arrivals may be lucky enough to arrive during the safety of the day, the danger of nights are far ore threatening. Pedestrian traffic is hurried and bustling, particularly in the hour before siren.
Newcomers are thrown from their pull somewhere within the fenced-in baseball field, which is overgrown and dirty. Standing on second base and facing home plate, one will see a rotten, old and deteriorating backstop and chain link fencing, much like any little league baseball field. Broken down bleachers made of worn out green painted wood can be seen in disarray behind this, and some old trees line the wall and fencing along the right side.
To the left is a walled in Dugout with a secured door. The dugouts are made of thick concrete and set low into the earth. This one has been outfitted as a safe place to enter during the night to hide and wait out the morning. The dugout interior is lit with a string of Christmas Lights by night, and contains a box of coats, an electric kettle and a box of Hot Cocoa packets, provided courtesy of the Newcomer Community Center. Sometimes Greeters can be found here, waiting for people to show up. The Dugout to the right has also been cemented over and secured with a heavily guarded and armored door.
Some of the fences and signboards have been replaced with information and welcoming signs, posted by Newcomers as encouragement, but from time to time some form of degrading graffiti'd tag might appear here or there, 'Go Home!' or 'Now You're Fucked, Newmeat' 'Welcome to Sirens Port, Population: Too Many to Add One More' and 'Attention Newcomers: Please wait here till sunset sirens to receive your welcoming package!') However, someone has also recently decorated the fence with red and pink paper hearts.
The Baseball Diamond is maintained by the city Government, who allow greeters access to the infield to retrieve new arrivals, but preserve the area's neutrality. Everyday citizens and corporate affiliates are not allowed access to the diamond. The small building constructed over the right dugout is still guarded heavily by government-controlled Voids, to block public access to the Core. Those who cooperate with greeters will be treated fairly and be given helpful information, lead to the Tower Apartments and offered a month's lodging. Those who put up a fight will be met with Voids and detained by police.
Just beyond the fence, in the Tower Apartments parking lot and lobby, SERO and AGI recruiters will be passing out informational leaflets presenting company propaganda, including discounted coupon booklets and travel-sized toiletries as a "Newcomer Welcome Package". AGI is using the excuse of Valentine's Day to heavily promote its Adult Entertainments.
Other then the lights around the Core dugout, there is one single electric light above home plate that remains on, even in the Darkness. There is an open walkway near the dugouts that leads into the parking lot of the Tower Apartments. The front doors of Tower One are always kept unlocked, but you had best close them again quickly if you slip inside during the night. The office of the Landlord is well marked near the lobby, and you'll receive keys there.
The second tower is abandoned and boarded up, still scorched in places. Asking around, you might hear about the anti-newcomer movement and an attempt to blow up both towers back in January. You'll be advised not to go wandering in there- it's no doubt structurally unsound, though the first tower still stands tall and (mostly) functioning.
There's one more troublesome thing of note... locals seem far more ready to accurate identify new arrivals this month, and 'greet' them rather cruelly in public places.
The reason for this is an anonymous live-steaing videofeed, 'NEWCOMER WATCH', which is trained on the diamond 24/7. Anonymous viewers are making an online event of new drop-ins, making crude commentary over the chatroom, posting their pictures and descriptions up over local NV networks and generally encouraging nasty behavior towards these individuals.
So prepare for some very mean and possibly violent treatment in the coming weeks.
When: Throughout February, 2012 (Please Specify Date & Time of Say in Thread Header)
Where: The Sector 4 Baseball Diamond, Parking Lot & Lobby of the Tower Apartments
Summary: This is your catch-all one stop log for arrival interactions! New Newcomers can also meet and mingle in the apartment lobby.
Warnings: Nausea, potential for violence, language- add on any warnings or ratings as they come up.
It feels like a whiplash, like being plucked up into the sky and sucked through a very tight dark space before being deposited rather roughly in the City. You will be disoriented, dizzy, slightly nauseous, and very sore upon arriving in Siren's Port. Every new arrival from another world gets deposited in the dead center of an ill-kept baseball diamond.
The weather is chilly, and while new arrivals may be lucky enough to arrive during the safety of the day, the danger of nights are far ore threatening. Pedestrian traffic is hurried and bustling, particularly in the hour before siren.
Newcomers are thrown from their pull somewhere within the fenced-in baseball field, which is overgrown and dirty. Standing on second base and facing home plate, one will see a rotten, old and deteriorating backstop and chain link fencing, much like any little league baseball field. Broken down bleachers made of worn out green painted wood can be seen in disarray behind this, and some old trees line the wall and fencing along the right side.
To the left is a walled in Dugout with a secured door. The dugouts are made of thick concrete and set low into the earth. This one has been outfitted as a safe place to enter during the night to hide and wait out the morning. The dugout interior is lit with a string of Christmas Lights by night, and contains a box of coats, an electric kettle and a box of Hot Cocoa packets, provided courtesy of the Newcomer Community Center. Sometimes Greeters can be found here, waiting for people to show up. The Dugout to the right has also been cemented over and secured with a heavily guarded and armored door.
Some of the fences and signboards have been replaced with information and welcoming signs, posted by Newcomers as encouragement, but from time to time some form of degrading graffiti'd tag might appear here or there, 'Go Home!' or 'Now You're Fucked, Newmeat' 'Welcome to Sirens Port, Population: Too Many to Add One More' and 'Attention Newcomers: Please wait here till sunset sirens to receive your welcoming package!') However, someone has also recently decorated the fence with red and pink paper hearts.
The Baseball Diamond is maintained by the city Government, who allow greeters access to the infield to retrieve new arrivals, but preserve the area's neutrality. Everyday citizens and corporate affiliates are not allowed access to the diamond. The small building constructed over the right dugout is still guarded heavily by government-controlled Voids, to block public access to the Core. Those who cooperate with greeters will be treated fairly and be given helpful information, lead to the Tower Apartments and offered a month's lodging. Those who put up a fight will be met with Voids and detained by police.
Just beyond the fence, in the Tower Apartments parking lot and lobby, SERO and AGI recruiters will be passing out informational leaflets presenting company propaganda, including discounted coupon booklets and travel-sized toiletries as a "Newcomer Welcome Package". AGI is using the excuse of Valentine's Day to heavily promote its Adult Entertainments.
Other then the lights around the Core dugout, there is one single electric light above home plate that remains on, even in the Darkness. There is an open walkway near the dugouts that leads into the parking lot of the Tower Apartments. The front doors of Tower One are always kept unlocked, but you had best close them again quickly if you slip inside during the night. The office of the Landlord is well marked near the lobby, and you'll receive keys there.
The second tower is abandoned and boarded up, still scorched in places. Asking around, you might hear about the anti-newcomer movement and an attempt to blow up both towers back in January. You'll be advised not to go wandering in there- it's no doubt structurally unsound, though the first tower still stands tall and (mostly) functioning.
There's one more troublesome thing of note... locals seem far more ready to accurate identify new arrivals this month, and 'greet' them rather cruelly in public places.
The reason for this is an anonymous live-steaing videofeed, 'NEWCOMER WATCH', which is trained on the diamond 24/7. Anonymous viewers are making an online event of new drop-ins, making crude commentary over the chatroom, posting their pictures and descriptions up over local NV networks and generally encouraging nasty behavior towards these individuals.
So prepare for some very mean and possibly violent treatment in the coming weeks.
no subject
You do speak French, no? [He asks, mostly out of habit, though the question is quickly forgotten when the man begins to cough. France continues to hold onto the man's arm to support him, encouraging him to cough with a few muttered words, gentle in almost every way. He doesn't seem to mind doing so, or if he does, he's very polite about this moment of weakness. Though he really can't blame Javert, from how he looks.
When the man asks the typical Newcomer Question - "where am I" - France is quick to reply to him again, still in his Parisian French.]
You are in a city called Siren's Port. It is in on an island off the coast of Canada. [But, he pauses, looking the man over. Judging from the man's clothing style...] ... though I am not sure you know it by this name. Perhaps it was still split into Upper and Lower Canada?
But it does not matter. I believe this conversation would be better suited to some place inside.
no subject
The sudden acquisition of another language is worthy of note, but not immediately relevant to his current situation. He files it away automatically. That the other man seemed to know his native language without asking is not particularly interesting either--likely a trace of accent gave him away.
He is neither used to giving support nor receiving it, and the man's soliticiousness annoys him immensely, but he is a willing source of information and Javert can't deny he may need a steady hand this once. The worst of the pain is beginning to fade, but the wind is beginning to bite properly now. He may not care overmuch about his own fate, but catching his death of cold seems both impractical and unnecessarily drawn out.]
I recognize the name well enough. [His own French is clipped, with the slight burr of the south, and it seems for a moment that he is muttering to himself rather than to his benefactor.] Canada! How long was was I out? [He twitches at the lapel of his greatcoat.] Not long enough to cross an ocean. And it is cold for June.
[Again he fixes the other man with a sharp stare.] I trust there is a suitable explanation for all this. You will kindly direct me to shelter, and I'll hear you out.
no subject
But despite the other's feelings either way, this man is his own, and Francis would be a horrible nation - and a horrible countryman - if he were to let this man stumble around for an answer in this place when he had one all along, particularly with how dangerous it was at night. He glanced up at the sky, just briefly; there was still plenty of time to bring Javert to his old apartment, talk there, before sending him on his way to the newcomer apartments. With that decided, he releases the man, as it seems the man can stand and walk on his own now.]
We can go to my home, first - it is only a few blocks away. And I will be more than happy to explain what I can. [He pauses, before hesitantly switching topics.] Speaking of names, sir, it seems I've neglected to ask for yours. I am Francis Bonnefoy, of the gorgeous city of Paris. It is a pleasure.
[Francis shakes his head upon the mention of June.] No, my friend, I'm afraid it is not. The year is 2013, and it is February 5th. It is not that you have crossed an ocean per se - the Core has brought you here independently. All of us are here because of the Core, you see - it is a rather large machine, right below our feet. Alas, it is guarded, or I would love to show it to you.
This way, sir. [And with that, he starts towards the House, sure that Javert will follow - after all, no one really believes the story about the Core at first, and France is fairly certain he'll will want to hear more.]
no subject
My name is Javert, [he supplies. An awkward hesitation follows, as if he is used to more than a simple name, before he continues:] --Lately of Paris myself.
[He falls dutifully into step, entirely unaware, for the moment, that between the name, the date, and the sorry state of his clothing, he must certainly have told the other man more than he ever intended to.
His own attention is occupied by what Bonnefoy has told him. As far as he is concerned, he is dead. What difference should it make where he ends up? But to be told that he has been dragged across only an ocean, but two centuries! By a machine! It does not seem possible.
But he cannot deny he is in any part of France that he knows, and the buildings in the distance are taller than any he has ever seen. And Bonnefoy may be infuriatingly soliticious, but he has shown no indication of madness.]
Guarded! A likely story. That suits your explanation nicely. [Further proof will be needed, of course, but there's little use in arguing the point now.] What's the purpose of it?
no subject
Javert. It is quite an honor to meet you, sir. Though I was aware you were not originally from Paris - your accent gave you away. [Admitting to his knowledge, the nation smiles before continuing.] Still, anyone from even the remotest portion of our beautiful country is still a friend of mine. You have no idea how happy I am to be speaking my native tongue, here. I am afraid there are not so many people who may claim French heritage on this island.
[Francis can't help the little smirk. Again with the distrust! Still, it was better than some he had met - some would have simply ignored him and gone on their way, instead of being courteous enough to follow. It's then that Francis pauses once they move past the far walls of the baseball diamond, in order to point out the rather intimidating bunker that has been built, with uniformed guards standing around.]
I am afraid it is true, mister Javert, as you can see for yourself. Even without being in the state you are, my friend, I'm afraid those men could take you down in an instant. The times have changed, as you can see for yourself, I am sure. [It's not quite the proof Javert probably wants, however, Francis is hoping that it may give him some slight credibility. He doesn't stay long before continuing on his path, though.]
The purpose of the Core? That was lost to this city long ago. Originally it may have been a power source... it may have been a government project, or something else entirely. All that anyone really knows is that it malfunctioned many years ago, and killed everything on the island. That is why you see things in the Darkness - they are supposed to be the vengeful spirits of the souls lost to the Core.
[A pause. Oh yeah, he probably should have mentioned that earlier.]
You will see it for yourself tonight, I am sure - the Darkness, I mean - though I will warn you, it is not a pleasant sight. It is enough to make any normal man sick to his stomach. The only way to stay perfectly safe is to remain inside with the doors locked. If you become caught in it, as much as you may want to fight, it is usually best to run. And you cannot always trust your eyes or ears - I myself know I have heard things in the Darkness I knew could not possibly be real.
no subject
You are correct on that count, [he returns.] I hail from Toulon originally.
[His eyes search the other man's expression thoroughly, an unspoken question hidden in their depths. Something is off here. He cannot shake the feeling that he has seen this man before, and the man him, if his words are anything to go by. But damned if he can remember how or where. Bonnefoy has more the look of a dandy than a criminal about him--though of course the two are not mutually exclusive.]
But an honor, you say! [His voice is darkly amused. It is a strange thing to speak of honor now, after everything.] I wonder what I've done to warrant it.
[It's a problem that continues to gnaw at him even as he surveys the bunker with a jaundiced eye. The men are guarding something, of that there can be no doubt. And if he is not the first to land on this island, something must have drawn them here.
And now his guide is speaking to him of darkness, though not any darkness he is familiar with. It sounds like old wives' tales to him. He cannot fathom why anyone should be afraid of the dark, himself least of all, but neither can he fathom why he should be dragged out of the Seine and across space and time and into a place like this. He has little choice but to accept what Bonnefoy is telling him at face value, at least for now.]
I take it you were pulled here yourself. What year was it before you arrived? [He pauses, shaking his head, closer to exasperation than outright disbelief.] Vengeful spirits and the oncoming darkness, indeed! That's all very well and good, but what the devil is it? Some kind of fog?
no subject
Ah, yes, Toulon. [The blonde briefly glances over, agreeably nodding, but still focusing on leading Javert to his old place.] Toulon is quite beautiful, too. I do love the Azure Coast; it is a shame I do not go more often.
[He's quick to note the look, however, that look in Javert's eye of... dare he say suspicion? That was probably the closest thing to it. He suddenly becomes hyper-aware that he is being studied, and is quick to look at the city around them again, passing through the familiar streets that are still somehow so alien to him. It is an odd feeling and one he still has not gotten used to, even though this is the second time now that he has been Pulled.]
It is an honor because, as I have mentioned, there are not many Frenchmen or women on the island. When I was here last, I only knew of three more. [The dark tone from Javert changes France's typical smile into more of a smirk, as he looks over again, though briefly.] You've done nothing in particular, mister Javert, simply be born in a country I love very much.
[He remains silent for a moment as he turns slightly on his path, onto a street that makes the city look a little less glamorous. It is not a slum by any means, but it does appear to be a slightly poorer part of town. After that turn, he speaks up again.] This is my second time I have been pulled, actually - just today. The first was in Febuary, two years ago; I remained in the Port for a year, before being sent back to Paris... and here I am yet again. This time, it was the year 2013 AD, the 5th of February... and it seems to be February 5th, 2013 in the Port, as well.
[He's sure it sounds crazy, all this Darkness talk, but tonight Javert will be able to see for himself. Still, he's happy to answer Javert's questions about it.]
Something like it - there are things in the Darkness that certainly are some sort of fog, or smoke. And it does seem to creep upon the city when the Sirens go off, every night, and disappear when the Sirens go off again at dawn. [But this time, his facial expression is much more thoughtful, reflecting the serious nature of their discussion, now.]
When darkness falls over the island, many strange things appear - and many of them are extremely dangerous. Most are walking corpses, others giant monstrosities with many mouths of sharp teeth, still others are small and useless on their own but travel in big packs which make them deadly. Without the use of powers, many people die if they are caught outside. Though there are always people who have very strong powers and are willing to help, assuming they find you before it is too late.
no subject
He remains silent as Bonnefoy speaks, clearly attending to the other man's words, but his gaze is never stationary for long. He does his level best to memorize every alleyway and shopfront they happen to pass. It has been some time since he has had to learn the streets of an unfamiliar city, especially one so large. You cannot do it in a day, or a week; cities like this one are learned over years, until they set into your bones and you know them better than you know yourself. He does not anticipate having years to learn this one.
The idea of walking corpses and enormous monstrosities roaming these streets is an outlandish one, but far more reasonable than some nebulous fog that threatens to swallow unsuspecting citizens whole. The former, at least, can be fought--but there is another hang-up here.]
I warrant I'll see one of these creatures soon enough, whether I like to or not. [His voice is infinitely dry--not disbelieving, per se, but more tolerant than serious.] In the meantime: you speak of powers. Perhaps your Paris is not my own after all, if this sort of thing is commonplace. I am unfamiliar with the term--at least in the manner you use it.